Struct LocalUnitTransform¶
Defined in File UnitSystem.h
Struct Documentation¶
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struct 
LocalUnitTransform A local mapping between two UnitSystems.
LocalUnitTransform is “local” because it linearizes the Wcs and evaluates the PhotoCalib transform at a particular predifined point, allowing it to represent the geometric transform as an AffineTransform and the photometric transform as a simple scaling.
Public Functions
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LocalUnitTransform(geom::Point2D const &sourcePixel, UnitSystem const &source, UnitSystem const &destination)¶ 
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LocalUnitTransform()¶ Construct an identity transform for both geometry and flux.
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