Random¶
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class
lsst.afw.math.
Random
¶ Bases:
pybind11_builtins.pybind11_object
Attributes Summary
Methods Summary
chisq
(self, arg0)deepCopy
(self)flat
(self, arg0, arg1)gaussian
(self)getAlgorithm
(self)getAlgorithmName
(self)getSeed
(self)getState
(self)poisson
(self, arg0)setState
(self, arg0)uniform
(self)uniformInt
(self, arg0)uniformPos
(self)Attributes Documentation
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CMRG
= Algorithm.CMRG¶
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GFSR4
= Algorithm.GFSR4¶
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MRG
= Algorithm.MRG¶
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MT19937
= Algorithm.MT19937¶
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NUM_ALGORITHMS
= Algorithm.NUM_ALGORITHMS¶
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RANLUX
= Algorithm.RANLUX¶
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RANLUX389
= Algorithm.RANLUX389¶
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RANLXD1
= Algorithm.RANLXD1¶
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RANLXD2
= Algorithm.RANLXD2¶
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RANLXS0
= Algorithm.RANLXS0¶
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RANLXS1
= Algorithm.RANLXS1¶
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RANLXS2
= Algorithm.RANLXS2¶
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TAUS
= Algorithm.TAUS¶
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TAUS2
= Algorithm.TAUS2¶
Methods Documentation
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chisq
(self: lsst.afw.math.random.Random, arg0: float) → float¶
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deepCopy
(self: lsst.afw.math.random.Random) → lsst.afw.math.random.Random¶
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flat
(self: lsst.afw.math.random.Random, arg0: float, arg1: float) → float¶
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gaussian
(self: lsst.afw.math.random.Random) → float¶
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getAlgorithm
(self: lsst.afw.math.random.Random) → lsst.afw.math.random.Random.Algorithm¶
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getAlgorithmName
(self: lsst.afw.math.random.Random) → str¶
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getAlgorithmNames
() → List[str]¶
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getSeed
(self: lsst.afw.math.random.Random) → int¶
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getState
(self: lsst.afw.math.random.Random) → object¶
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poisson
(self: lsst.afw.math.random.Random, arg0: float) → float¶
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setState
(self: lsst.afw.math.random.Random, arg0: bytes) → None¶
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uniform
(self: lsst.afw.math.random.Random) → float¶
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uniformInt
(self: lsst.afw.math.random.Random, arg0: int) → int¶
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uniformPos
(self: lsst.afw.math.random.Random) → float¶
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